Ambie and Crystal discuss a couple games they've played recently, including Mahjong, Mountains, and Cartographers: A Roll Player Tale. We then discuss nature as a theme in board games.
Ambie and Crystal discuss a couple games they've played recently, including Holding On: The Troubled Life of Billy Kerr, Trapper Keeper Game, and Kenny G: Keepin' it Saxy. We then discuss Crystal's first time at Gen Con.
Ambie and Crystal discuss a couple games they've played recently, including Letters from Whitechapel, Trogdor, and Gem Hens. We then discuss hype in board games and whether it's good or bad, or both.
Ambie and Crystal discuss a couple games they've played recently, including 1862 and The Castles of Burgundy. We then take some time to discuss why we play board games and why sometimes we might not want to play board games.
Ambie and Crystal discuss a couple games they've played recently, including Ora et Labora and On Tour. We then celebrate Pride Month by highlighting some of the games and people in gaming that are in the LGBT community.
Ambie and Crystal discuss a couple games they've played recently, including Fickle, Animal Upon Animal, Battle Dome, and Race for the Galaxy. We then talk about some of the different board gaming awards that are happening this summer. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "prestigious."
Ambie interviews Josh Starr, the creator of Grand Trunk Games, a new publishing company dedicated to making 18xx games more available, affordable, and approachable.
Ambie and Crystal discuss a couple games they've played recently, including Pandemic Legacy: Season 2 and T.I.M.E. Stories: Madame. We then talk about the size of game boxes compared to the experience of the game. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "experience."