Ambie and Crystal discuss a couple games they've played recently, including Bandido and Just One. We then talk about games that make us calm and relaxed. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "calm."
NOTE: There were some problems with Crystal's mic, so sorry for the audio.
Ambie and Crystal discuss a couple games they've played recently, including 18MEX and Heroes of Land, Air & Sea. We then have a top 5 list of our favorite games with boring themes. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "travel."
Ambie and Crystal discuss a couple games they've played recently, including Freedom: The Underground Railroad and City of Gears. We then talk about board games that have serious themes. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "important."
Ambie and Crystal discuss a couple games they've played recently, including Ghost Stories and The Potion. We then talk about some thoughts on what makes a board game name good or bad.
Ambie and Crystal discuss a couple games they've played recently, including Go Away Monster! and Catch the Moon. We then have another top 5 list with our top 5 silly games!
Ambie and Crystal discuss a couple games they've played recently, including Tragedy Looper and Trapwords. We then talk about some ways to make a welcoming game environment. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "welcome."
Ambie and Crystal discuss a couple games they've played recently, including Detective: A Modern Crime Board Game and Fireball Island: The Curse of Vul-Kar. We then talk about our comfort board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "familiar."