Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie went to Japan on vacation for a couple weeks in April! This is a vlog series of her time there.
WARNING: Video may cause motion sickness! Sorry for the bad sound quality and camera movement. I don’t usually film much personal life stuff, so I’m not very good at having good camera shots. Also, it was just taken with my phone with no external mic.
Ambie and Crystal discuss a couple games they've played recently, including Anachrony and ...and then we held hands. We then talk about how people are influenced by board game media. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "epic."
Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie and Crystal discuss a couple games they've played recently, including 1889: History of Shikoku Railways and Sunset Over Water. We then talk about what can make a game objectively bad. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "bad."
Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie and Crystal discuss a couple games they've played recently, including The Mind, Dinosaur Island, Arkham Horror: The Card Game, Island Hopper, and High Society. We then talk all about games that are from other cultures. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "foreign."
Blitz Stop Mechanic is a new segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where I pick a mechanism and then talk about games that use that mechanism in a cool, thematic way.
Last weekend I went to my second MeepleCon, a board game convention in Las Vegas! The convention was three days, but we ended up getting a flight early Sunday morning to go home (other flights were a lot more expensive), so we were only there on Friday and Saturday. But we still had tons of fun playing games!
The Games
I played 22 plays of 15 different games at the convention (plus some Craps), 8 of which were new to me. The most played and my favorite new game was The Mind, a new cooperative card game where you have to play the cards in order without talking! Jess had a copy that she borrowed from Scott Alden and was bringing it around to everyone at the convention to try out. It was really hard and a lot of fun, and I really want to get it. Unfortunately, it's currently only available in Germany, but I heard that it will be coming over soon.
Ambie and Crystal discuss a couple games they've played recently, including Stuffed Fables and Herbaceous. We then talk all about our passion for the board gaming hobby. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "love."