Ambie, Cassadi, and Crystal discuss some games they've played recently, including Dungeon Petz, The Downfall of Pompeii, and Majesty: For the Realm. We then talk about 2017 in board gaming, have our 2017 Blitzies, and tell you our top 10 games of 2017 in this double length episode!
Ambie, Cassadi, and Crystal discuss some games they've played recently, including Kitchen Rush, Catacombs, and Hanamikoji. We then talk about some of our favorite board game related gifts. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "gift."
Toby and I went to BGG.CON again this year! BGG.CON is one of our favorite conventions, since we really like trying out new games, and BGG.CON has a huge library of a bunch of games - both new releases and older awesome games!
We got there on Tuesday afternoon and left on Sunday afternoon, and we played so many games! At the convention, we had 82 plays/demos of 70 unique games, 57 of which were new to us! This is definitely a record for us (one I don't want to beat). Thursday was especially exhausting - we played 24 different games that day (20 new to us). A lot of them were light games or dexterity games, so it wasn't too difficult to learn everything.
Since we arrived before the convention started, we went out to eat some BBQ and then played some games we had brought. Two of the most played games of the convention for us were Strike and For-Ex, both of which we brought. It was fun being able to show people both games - Strike for its excitement and action, and For-Ex for its brain-burning weirdness.
Ambie, Cassadi, and Crystal discuss some games they've played recently, including EXIT: The Game, Ethnos, and Dice Forge. We then talk about dice in games and what we like or dislike about them. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "roll."
For the first time in forever, Toby and I went to Gen Con! This year was the 50th anniversary, and all the badges were sold out, so there were a lot of people there. We definitely did not go in expecting to play many games, but we still managed to play a few games throughout the convention! We also don't usually buy many new games, so we were mostly there just to experience everything as a once-in-a-lifetime event.
The convention was overwhelming. Before this, the biggest board game convention I went to was 3,000 people, so it was a huge jump to go to the 60,000 people at Gen Con! Also, most of the conventions I'd been to were more focused on open gaming and didn't have many vendors, but half the convention center was dedicated to exhibitors. We walked through the Exhibitor Hall multiple times each day, and every time we'd see booths we hadn't seen before. I'm pretty sure we still didn't see everything there.
Ambie, Cassadi, and Crystal discuss some games they've played recently, including 1859, Rocky Road a la Mode, and T.I.M.E Stories: Lumen Fidei. We then talk about Gen Con and GenCant, including what we're excited about and some predictions we have. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "hype."