Ambie and Crystal discuss a couple games they've played recently, including Container and Istanbul: The Dice Game. We then talk about gaming as an introvert or extrovert. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "crowd."
Note: I received a free review copy of Unfinished Case of Holmes from iDventure.
If you don’t know, I’m a huge fan of Escape Rooms and Escape Room type games. As of writing this, I’ve played six Exit: The Game games, six Unlock games (all the ones released before 2018), the four cases from the base game of Escape Room: The Game, and almost 20 actual Escape Rooms (and probably some other things that I’m forgetting). So… I like those types of games.
Unfinished Case of Holmes is another Escape Room type game with puzzles centered around you trying to resolve an unsolved murder from over 100 years ago. It uses an app along with the printed game materials, and the timed mode gives you two hours to complete the case.
Ambie and Crystal discuss a couple games they've played recently, including Sidereal Confluence, Unfinished Case of Holmes, and Noch Mal!. We then talk about games with unique sensory mechanisms. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "sense."