Ambie and Crystal discuss a couple games they've played recently, including Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures and King of Tokyo. We then talk about games we love in genres we typically avoid. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "anomaly."
Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Token Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie and Crystal discuss a couple games they've played recently, including 1849: The Game of Sicilian Railways and Pandemic Legacy: Season 2. We then talk about games that everyone else seems to like except us. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "like."
Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Token Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie and Crystal discuss a couple games they've played recently, including 1834, Southern Pacific, Ganz schön clever, and Near and Far: Amber Mines. We then talk about Kickstarter board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "turn."
Our How to Play videos are designed to be short (but still complete) instructional videos, mainly for people who want an overview before playing with someone who knows how to play (in place of that person teaching the rules). Setup and refresh is usually in a separate video, since only one person needs to know the details.
Ambie and Crystal discuss a couple games they've played recently, including Container and Istanbul: The Dice Game. We then talk about gaming as an introvert or extrovert. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "crowd."
Note: I received a free review copy of Unfinished Case of Holmes from iDventure.
If you don’t know, I’m a huge fan of Escape Rooms and Escape Room type games. As of writing this, I’ve played six Exit: The Game games, six Unlock games (all the ones released before 2018), the four cases from the base game of Escape Room: The Game, and almost 20 actual Escape Rooms (and probably some other things that I’m forgetting). So… I like those types of games.
Unfinished Case of Holmes is another Escape Room type game with puzzles centered around you trying to resolve an unsolved murder from over 100 years ago. It uses an app along with the printed game materials, and the timed mode gives you two hours to complete the case.