Episode 259 - Taiwan & Ketchup

April 16, 2026

Ambie and Crystal discuss a couple games they played recently, including Until Proven Guilty: Thirst for Justice and Taskmaster: The Escape Room. Then we talk about what's been going on the last few weeks since Dice Tower West - Ambie's trip to Taiwan and what board games she saw there, and what Crystal was able to play after she recovered from being sick. Nominate us for a Golden Geek Award here!


Intro: 0:00
Announcements: 0:39
Recent Games: 2:00
Taiwan & Stuff: 12:45
Outro: 28:09
Bloopers: 29:22

Games mentioned this episode:
Until Proven Guilty: Thirst for Justice: 2:00
Phoenix Wright: Ace Attorney: 2:43
Taskmaster: The Escape Room: 6:42

Pokémon Splendor: 16:12
Splendor: 16:28
Pokémon Pokopia: 17:58
Clank! Legacy 2: 26:27

Other things mentioned
My Taiwan board game vlog from last time
bghut game store
National Museum of Taiwan History (board game exhibit)
National Palace Museum
Giant Buddha in Changhua

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Consolidated Links

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Board Game Blitz's theme song was composed by Andrew Morrow.

Transcript
[00:00:06:22 - 00:00:39:00]
Crystal: Hello and welcome to episode 259 of Board Game Blitz, a podcast about all things board games that you can listen to in less time than it takes to find a comfortable sleeping position on an international flight. Board Game Blitz is sponsored by Grey Fox Games. This week, we're catching up with each other. First, we discuss a couple games we've played recently, Until Proven Guilty: Thirst for Justice and Taskmaster: The Escape Room. Then we chat about Ambie's trip to Taiwan and what else we've been up to lately. And now, here are your hosts...
Ambie: Ambie
Crystal: and Crystal.

[00:00:39:00 - 00:01:55:15]
Crystal: One quick announcement before we hop into the main episode, and that is that currently, BoardGameGeek.com has nomination- Well, you can submit people to be nominated for the Golden Geek Awards, and that includes both board games from 2025 and also podcasts. I don't know if you realize this listeners, but we're a podcast and we're coming up on our 10-year anniversary. What a fun 10-year anniversary gift to us would it be if we actually not only got nominated for a Golden Geek Award, but somehow won one. Wouldn't that be fun?
Ambie: Wouldn't that be fun? Yeah, so you should do it just for the fun.
Crystal: Yes, this is one of those things where we have to solicit you all twice, because first you have to submit us to be nominated. Then once the nominees are announced, if we are lucky enough to be chosen, then we have to be like, "Okay, now go vote for us." So apologies for bugging you again, hopefully twice. We've been nominated a decent number of times in the past, although I feel like it's been a little while. So everybody head to boardgamegeek.com, look for the Golden Geek information, and submit all your favorite games and podcasts from last year to be nominated, not just us, but all of the friends.

[00:02:00:11 - 00:03:09:10]
Ambie: I got a review copy of Until Proven Guilty: Thirst for Justice somewhat recently. I actually haven't played any games in the last two weeks because I've been in Taiwan, but I play this right before we left. So Until Proven Guilty: Thirst for Justice is designed by Enrico Procacci, published by DV Games. This is a series of games, Until Proven Guilty. It looks like there's one other, The Starry Sky Necklace, which was published in 2024, and this Thirst for Justice is 2025. But I have not played the other one. This is a one-time playthrough mystery game, but this is a one-time playthrough murder mystery case-solving type game. What I think it's most like is Phoenix Wright: Ace Attorney, because-
Crystal: Oh, nice.
Ambie: The theme is you're a lawyer, up-and-coming lawyer or something, a defense attorney, and you're trying to prove your client innocent. Or that was the premise for this one. So it feels like Ace Attorney. There's no objection yelling or anything, but you can, because you're playing cooperatively and you can add as much dramatic flair as you want, I guess.

[00:03:09:10 - 00:03:13:13]
Crystal: I mean, that is a good court case without a dramatic objection, right?
Ambie: Yeah.

[00:03:13:13 - 00:03:24:07]
Ambie: So the game comes with different envelopes and different cards, which I'm not going to show you because this is a one-time playthrough. It's one case in the game, and so that's spoilers.

[00:03:25:13 - 00:04:19:09]
Ambie: The game took us an hour and 15 minutes about for the whole game. One-time playthrough. You can't play it again, but it is-- that's not destructed, destroyed, so you can play it with other people. Or, I mean, other people can play it. You can pass it on easily. But it's basically a bunch of cards. So there's a deck of trial cards, I think, and you flip them over, it's going to say something. And then after each card, you want to present evidence. So it's going to be like, "I'm going to make up a case for this." Like, "Oh, there's blood on the floor or something." I'm not going to make enough cases. But-- and then you're like, "Oh, but did you notice the blood on the chair, too?" So you have to present the evidence of the blood on the chair to proceed. And then if you get it right, there's an app that goes with the case. So you're entering down the number of the card that you're presenting for the evidence. If you get it right, it'll be like, "Yeah, you got it right." And you can flip over the card and read along. If you get it wrong, then it's like, "Try another one."

[00:04:20:10 - 00:04:54:17]
Ambie: Until you get it right, and then you flip over the card and continue. So you're going to eventually get through the whole case. But there is a scoring system. There's this 3D-- it's like a pop-up card, kind of. But it's a fold-out jury stand, and then there's going to be 12 jurors that go in here. And they start out with six of them towards the innocent side and six of them on the guilty side. And so if you get it right, then you're going to flip a guilty juror over to the innocent side. And then when you get it wrong, it'll tell you, "Flip an innocent one over to the guilty side." And so depending on how many at the end you have on the innocent side, you get a score.

[00:04:54:17 - 00:05:01:13]
Ambie: Yeah, so--
Crystal: That's a pretty clever way of making it both thematic and a scoring system. I like that.
Ambie: Yeah.

[00:05:01:13 - 00:05:33:11]
Ambie: Although with the scoring system, we did really well in the first part. And so we got all 12, and it's like, "Oh, flip another one over to the innocent side." But we already had 12, so we were maxed out. And then we got to a part where we knew what we wanted to do. But just like in Phoenix Wright, There's like, you know what it is, but you have to present a specific thing that they are thinking of. And there were multiple things that we thought connected to it. And so we're like, "Okay, it's this, but which card do we present?" And so we took like four turns, and then so we had to turn a bunch of over to the guilty side.

[00:05:34:12 - 00:06:33:04]
Ambie: And that was like the second-to-last one. So even though we were way above the max before that, we ended up getting not good.
Crystal: Yeah
Ambie: So that was a little bit annoying, but we just-- I mean, at the end, you can read all of the results for the scores anyway. So it doesn't really matter what your score is. But I liked the case, and we did figure it out. But just like with Phoenix Wright: Ace Attorney, with Until Proven Guilty: Thirst for Justice, there are specific things. If you get frustrated with the scoring and having to pick a specific card that they're thinking of, yeah, this has that frustration as well. But I think it did feel the closest to a Phoenix Wright game of a board game that I've played. It doesn't have any of those little puzzles in the finding evidence part. It's just like you find the evidence and you read through these cards. But the courtroom part, it felt kind of like that, especially if you play it up more. So I enjoyed Until Proven Guilty: Thirst for Justice.

[00:06:33:04 - 00:12:37:16]
Crystal: Awesome. I know I mentioned it on some episode recently, but I finally-- it came in the mail, the Taskmaster: The Escape Room game, which I-- as soon as they announced it, I literally-- like the day they went on sale, I ordered it directly from the Taskmaster website. And I was a little bummed. I think I mentioned this before because they are also releasing a new edition of the Taskmaster board game. And even though I already own the Taskmaster board game, they specifically said that this new edition had new content. So I wanted to buy it too. But they had the two items bundled on their website and the bundle was sold out almost immediately. Then I had to make a decision of-- like weirdly, the individual items were still in stock.
Ambie: Yeah, you said that. And then shipping was like--
Crystal: And it was literally over $25 for each item to ship. And I was like, I cannot pay $50 in shipping from the UK. That's nonsensical, especially-- I don't even have people to play the Taskmaster board game with most of the time here at my house. So needless to say, I ordered only the Escape Room game. And it arrived and I have now gotten to play it. So the Taskmaster: the Escape Room game released in 2026, designed by James Smith II and published by Ginger Fox Games. They are a publisher I am not super familiar with outside of this. But I will say, spoiler, based on my experience with this game, I might look and see what else Ginger Fox Games has put out because this is a really lovely Escape Room in a box experience. And what's neat about it is theoretically, you do not have to have any experience or knowledge about Taskmaster the TV show to be able to play this. All information that you need to solve everything is included in the box. And kind of unlike the Advent Calendar, which had like lots and lots of in-jokes and references, this game does not, I think, lean as heavily into the references. So I think it's a little more approachable for somebody who's maybe not as like deep in the lore of Taskmaster.
But the coolest thing about it, which I brought to show you all, and I will say there are no spoilers in what I'm about to show you, I actually got to construct the Taskmaster house in 3D form, like in that little box where all these pieces and you get to literally constr- and it's like, obviously, you know, blueprint wise, like it's not exactly the Taskmaster house from the UK, but it's it has all of the main areas that you would expect to be there for the most part. And like things that are familiar from the show, but also like the whole thing is just covered in puzzle-y looking things. So like me showing this to you, like there's nothing I could even say is a spoiler because there's symbols and letters everywhere. And they all might relate to puzzles that you'll do or might not at all. And I think that's neat. There's a lot of things here that never play in like there's that don't get referenced at all during the course of the game.
But yes, the goal of this game is to escape from the Taskmaster grounds, technically not the house itself. And while the main house is the big part of it, there are other pieces and bits in the box that I'm not showing to you that would be spoilery.
And I would say the puzzle difficulty on this one was right where I personally enjoy it. Like most of them were relatively easy to solve without any help. A couple of them were on the slightly more difficult side or there were a couple that had physical component manipulation aspects that were a little fiddly like you have to place things in an exact place and then look through a thing kind of stuff. You know, like that kind of stuff was here. And there were a couple of times where I basically was like, I think I did this right. And I was able to just look up the answer to make like, I was like, did I like, is this right? And it was kind of, but just like, since there were little bits that were kind of slightly fiddly, I was missing a couple of details.
But to that end, the game comes with there is a browser based app, so not a thing you have to download that helps facilitate the game if you want. But that's also not necessary. But if you do that through the browser based thing, there's the hint system, there's the solutions to the puzzles if you need them, if the hints aren't enough. And there's a way to submit your answers for each puzzle in the app as well. The way puzzles are constructed in this game, there is a deck of cards that have your tasks on them that you must complete to escape the house. And then there's an answer deck. I didn't even touch the answer deck because I used the web based app. So every time I solved the puzzle, and it was asking me what symbol or letter, you know, did I find as a result of that puzzle, I was able to just tap it in the app. And there were little videos from Little Alex Horne for all over the place in this thing, like when I would finish some puzzles, or even like the hint system had videos from him there as well, which I thought was really neat. So people who are fans of Taskmaster like I am, this is a no brainer. It's a really good escape room game. It's dripping with Taskmasterness all over the place. I really, really, really enjoyed it. And I hope that they make more honestly, not just well, I hope Taskmaster makes more games. I hope Ginger Fox Games makes more escape rooms like this if they haven't already. I'm very pleased if you're not watching our podcast on YouTube right now, you've missed out on seeing the glory that is my miniature Taskmaster house. Also, the whole thing is resettable and replayable. There's things that you can write on during the game, but I chose not to because I am probably going to ask Cathy if she would like to borrow this and play it. And then I'll get it back from her because I genuinely am going to just leave this little Taskmaster house like constructed and I put it on my shelf somewhere because I really like the way it looks. I think it's neat. So yeah, that is Taskmaster: the Escape Room. I'm very happy with it. It's everything I wanted it to be.

[00:12:37:16 - 00:12:41:00]
Ambie: Yay. Did you play it solo or?
Crystal: Yes, I played this one solo.

[00:12:45:02 - 00:13:14:08]
Crystal: So yeah, Ambie, I missed two episodes in a row, which has never happened before. And it's funny because it's not the sickest I've probably ever been since we've known each other, but I was pretty sick.
Ambie: Yeah.
Crystal: It was not fun.
Ambie: You weren't actually sick for the two episode period because like part of it is that we had to record one of them way ahead of time. So that's because I went on vacation to Taiwan. So like, we need to record that one two weeks at a time.

[00:13:14:08 - 00:14:08:00]
Crystal: Yeah, the timing was not ideal. And I was so bummed because like I was the one that had like set up the interview with Heather and I was really excited to talk to her, but you did an excellent job. I really loved listening to it. And obviously getting to hear you and the boys hang out is always fun. So really like not too horrible. But yeah, I unfortunately, my husband, one of his co workers brought some illness into their office and then my husband brought it home to me the week before Dice Tower West. And I was very sick for a good week and a half. So I did not get to go attend Dice Tower West for the first time in its existence ever. This was the 12th year of the convention. And it's the first time I've ever missed it. So kind of a bummer. But there are other board game conventions. I was just really sad that I didn't get to hang out with you and all of our other board game friends that I don't see the rest of the year.

[00:14:08:00 - 00:14:15:12]
Ambie: Yeah, sad. But we might come to Vegas sometime. We need to plan that outside of the convention.

[00:14:15:12 - 00:14:29:25]
Crystal: That would be super fun. And so you know, you got to have all the fun at Dice Tower West. And then you went to Taiwan, which I cannot like I'm so jealous. I love your little adventures. And I'd love to hear kind of a little bit about what was going on in Taiwan.

[00:14:29:25 - 00:14:39:21]
Ambie: Well, I did a lot of like non board game stuff there.
Crystal: Well yeah, I mean, that is typically what people do on vacation. You're like, eh, wasn't entirely board games. Yeah, okay.

[00:14:39:21 - 00:15:51:20]
Ambie: Well, like, previously, I went to Taiwan a couple years ago, and I tried to look for board game stores. And so I have a whole vlog about like my attempts to look for board game stores there. And it was difficult.
Crystal: it was not great.
Ambie: I found one at the end, finally. But this this year we stayed near BGHut. BGHut is the board game store that people mention when you say you're going to Taipei. And even like it was one that other people had met like we had gone to a different store and they said, Oh, try BGHut, because they have everything. So we lived like 10 minute walk from there. So the first night we went there, we went to BGHut, Toby and I did. Yeah, so we went there for a little bit. This is BGHut. So yeah, they have a lot of games. I will probably be showing these pictures on a vlog. But they had like an area-
Crystal: So everybody stay tuned to our YouTube channel for that.
Ambie: Yeah, I'll need to edit it and stuff, a lot of stuff. But they had an area for playing games. And they have this like art on the wall. It looks kind of like a family tree of board games. But I'm not sure if there's any like...
Crystal: rhyme or reason to it.
Ambie: Yeah, any connection because it just looked like..
Crystal: maybe it's just kind of like a board game tree.

[00:15:51:20 - 00:15:54:10]
Crystal: Like literally like board games growing on a tree.

[00:15:54:10 - 00:16:02:15]
Ambie: Yeah, not a family tree. Yeah. Yeah. I don't think like Ice Cool and Terra Mystica are like related that much.

[00:16:02:15 - 00:16:05:16]
Crystal: Yeah, I don't think they have that much in common either.

[00:16:05:16 - 00:17:15:14]
Ambie: But yeah, and then they had this other like Carcassonne art on the wall, which is cool. Oh, yeah, I bought Pokémon Splendor. So this is the Chinese edition. Apparently, there's a Chinese edition that was published like a year after the Korean edition. But Pokémon Splendor is a Korean re-theme of Splendor that has slightly different rules. I think instead of nobles, there are Pokémon evolutions. So Splendor, if you don't know, is like an engine building game where you're like trading in gems to get cards and those cards have gems on them. So then you get more gems and like can get better cards. And you're trying to get points. And then there's these nobles where if you have like so many gems, you can automatically get a noble at the end. But here you're trading in Pokeballs to catch Pokémon. And then the Pokémon have certain evolutions on them, I guess. We haven't played it yet. But you can like automatically evolve a Pokémon into its evolution. And the Pokémon is going to be another card instead of like having a separate bonus noble things.
Crystal: Oh, okay. That's interesting.
Ambie: And then I think Splendor went to like 15 points. But this one goes to 18 points. Those I think are the main differences. It came with two rulebooks, both in Chinese. So I don't know.

[00:17:17:14 - 00:17:28:04]
Crystal: They're the same?
Ambie: Yeah.
Crystal: I imagine that was probably a misprint. Like one of them was supposed to be English or a different language, potentially.

[00:17:28:04 - 00:17:54:23]
Ambie: It also comes with like a checklist of Pokémon. So you can like check off which Pokémon you've gotten in the games, I guess. So you can like catch them all. Oh, it comes with like one holographic card.
Crystal: Oh, like a like a Pokémon card comes in the game.
Ambie: It's not a Pokémon card. It's like the Splendor card that you replace one of the Splendor cards. And I heard that they're like, like each one comes with a different one. So you can collect Pokémon Splendors, I guess.

[00:17:54:23 - 00:18:37:04]
Crystal: Oh my gosh, I've been playing Pokémon Pokopia on my Switch. And I it's funny because like, I'm the least traditional Pokémon gamer in the world because the only two Pokémon games I've ever played are Pokémon Go and Pokopia. Like the least traditional Pokémon games are like, I guess Pokémon Sleep would technically probably be more than a little bit weirder. But yeah, I love Pokopia so much.
Ambie: Yeah, I've heard good things about that.
Crystal: It's basically Animal Crossing, but with Pokémon, and some of the mechanics are even better than Animal Crossing. So yeah, it's been a delight. And I'm really glad that you were able to get that copy of Splendor. That's awesome.

[00:18:37:04 - 00:20:13:25]
Ambie: Yeah, and I don't have like actual Splendor. So this was on my list last time I went to Taiwan, but I didn't find it there. And that's actually when people had said, oh, try BGHut. And so, but like, I never made it because it wasn't open when I was in the area. So I was very excited. Yeah, so like we went to the board game store the first day and then didn't really go to any more board game stores. But we do into a lot of night markets, did a lot of eating, did some sightseeing stuff. We went to Tainan, which is in the southern Taiwan this year, which we didn't do last time. There was a museum we went to do that had a board game exhibit. So that's another board game thing, which I'm, which is my vlog is going to be mainly about it. But yeah, like it had a lot of old board games from Taiwan. And so like, I took all these pictures, which I will have in my vlog, I didn't have time to like look at here. So a lot of them were just like boards, it looked like on paper. And so I'm not sure like how the game is play or they're like spiral boards. And I don't know what the game is. But they have little placards that say what it is in Chinese. So I'm gonna have to like Google translate that. My kids were like playing around and they wanted to leave after some time. So like I took pictures of everything. But like, by the time I took pictures of everything, my kids were done and like, okay, let's go. And so I didn't have time to like read through everything. So hopefully my pictures are good enough to be able to Google translate this stuff. And I'm going to try to like put that in the vlog when I show the pictures. But like one of them, there was a section with like Western games. And so this is Monopoly, the Taiwanese monopoly.

[00:20:15:01 - 00:20:23:06]
Crystal: Oh wow. That looks very unique.
Ambie: And I don't know what this one was. I forgot what it translated to. But it wasn't something that I recognized.

[00:20:23:06 - 00:20:26:25]
Crystal: Oh yeah, that's not like a Parcheesi board or anything.

[00:20:26:25 - 00:21:09:03]
Ambie: And then this was like, this one was the Game of Life.
Crystal: Oh, yeah. Okay.
Ambie: So yeah, there's a spinner and the, Monopoly, you can see it here, the Monopoly houses and money. So those were like the Western games. And then they had like section on war, and the section on animals. And then they just had a section with like some games set up like to make it look like they're playing games. And there was a Mahjong tiles. And my kids were like, Oh, it's Mahjong.
Crystal: Oh, that's awesome.
Ambie: Yeah. So yeah, that was cool. Yeah, it was cool that like the exhibit was it was like a special exhibition that's only for like a month or something.
Crystal: Oh, wow. The fact that you guys just happened to be there when it was going on
Ambie: Maybe a couple months. So I was very excited about that.

[00:21:10:17 - 00:21:15:13]
Crystal: Oh, yeah. That's really neat. What was the boys favorite part of going to Taiwan?

[00:21:15:13 - 00:21:36:24]
Ambie: They filled out a travel- What's it called?
Crystal: Journal?
Ambie: Journal? Is that what it was
Crystal: Diary?
Ambie: Yeah, I think it was travel journal. Just like, so I think we showed there's that on the Dice Tower West podcast, they had a little travel journal. So they've got like the same thing. And one of them put spending time with his family.
Crystal: Oh, my goodness.
Ambie: He might have gotten that idea from mine last time.

[00:21:37:25 - 00:21:40:02]
Ambie: Because that's what I put on there the Dice Tower West one.

[00:21:40:02 - 00:21:51:20]
Crystal: I mean, the thing though is they're like, you know, as a kid, sometimes it's hard to think of things. And he probably was like, Oh, yeah, that was one of my favorite part was getting to spend time with my family. And that's freaking adorable.

[00:21:51:20 - 00:22:51:21]
Ambie: Yeah. And then the other one put the giant Buddha and the cabbage jade stone thing. So we went to a museum, the National Palace Museum in Taipei, there's these stone statues, there was one like carving, it's like this big, it's not very big, but it looks like a pork, like, like a pork belly type thing. It's- it's like a rock that carved to look like a pork belly. And it's like the colors of it too. It looks really realistic. And then there's another few like jade carvings that are also kind of small, but they look like cabbage with like a little cricket on it. And so I guess that was one of his favorite parts seeing, seeing that cabbage
Crystal: Little carved cabbage.
Ambie: And then giant Buddha, there was a giant Buddha at the museum. But then we went to another bigger giant Buddha on the way to Tainan. There was like a huge, huge Buddha, we climbed up inside it, it was like four stories tall or something inside the Buddha.

[00:22:53:10 - 00:23:02:23]
Ambie: Yeah, so that was cool.
Crystal: That's really neat.
Ambie: They also liked karaoke in the car, which now I'm looking up like I need to get microphones to be able to do karaoke in my car.

[00:23:04:16 - 00:23:29:22]
Ambie: Because we were like, we got some private vans because like Toby's parents were there and Toby and me and the kids. So we got like a van for us sometimes to drive down to Tainan. And we there was karaoke.
Crystal: They had like a van like it's like built in?!
Ambie: Yeah. And then like another time we got like a bigger taxi and they had karaoke in it too.

[00:23:29:22 - 00:23:55:05]
Crystal: Wait, okay, hold on. I live in Las Vegas. Do you know like, I feel like this is you've just given me a money making opportunity like karaoke cabs in Vegas would absolutely kill like people would lose their minds if you had like the karaoke cab in Vegas. Yeah, I don't want I don't want to drive a cab but I maybe I can buy buy one and yeah..

[00:23:56:19 - 00:24:29:04]
Ambie: So like the fancy van the first one that had it was like it had a screen and it had like a whole karaoke book and stuff. All of the songs were like ones we didn't know and Chinese ones. There were a couple of foreign ones that but my kids didn't know them. I think and it was able to search YouTube, we figured out how to make it search YouTube, but then the mics weren't working. But then the other one was like the cab driver just said that like his daughter likes singing karaoke. So he got these mics and put it in like and so like the mics connected to the speakers, but we just like looked up song on our phone and played it into the mic.

[00:24:30:04 - 00:25:00:05]
Ambie: Like I held the phone up to the microphone. I'm not sure if like he had any system for or if he just like plays music on his phone because he also had like the radio or like his phone playing music but we were just doing it.
Crystal: That's so fun though.
Ambie: Yeah, and I've been looking up I want to try to figure out karaoke. I think there are some I've been finding some I just don't know what would work with my car specifically like my car doesn't have an audio. A lot of them have like you have to plug it into the audio jack and my car doesn't have that.

[00:25:00:05 - 00:25:34:00]
Crystal: So I mean, so when we do karaoke here at the house, I actually have a little like it's a Bluetooth speaker and two microphones that connect to it wirelessly.
Ambie: Yeah
Crystal: And I got it off the TikTok shop. Crazy cheap. And it works really well. Like it is awesome. And you can it's the Bluetooth speaker can play the music from your phone. And then the microphones connect to the speaker as well. So theoretically, it doesn't like wouldn't have to connect to your car necessarily.
Ambie: That's true.
Crystal: Just have the speaker be separate.

[00:25:34:00 - 00:26:01:10]
Ambie: Yeah, I've seen stuff like that. But yeah, I do want it to connect to the car speakers. But then I've seen like one of the comments it was saying that like you can get a audio port into Bluetooth FM transmitter kind of thing. So then you could plug it in to that and then have it go through the FM. And there are some that are just like go through the FM transmitter, I think as well. So yeah, I'm not. I'm not sure which ones to get.

[00:26:01:10 - 00:26:09:07]
Crystal: Well, all the kids are gonna want to go home in the in the Valdés's car after you get this set up because you all are gonna have the karaoke car.

[00:26:09:07 - 00:26:15:28]
Ambie: My car doesn't have that many people though. It's just like a sedan.
Crystal: Whatever. They can take turns.

[00:26:15:28 - 00:28:07:28]
Crystal: Well, I was super bummed obviously not getting to play games at Dice Tower West. But thankfully, not too long after the convention, a couple of my buddies started coming over so we could start Clank Legacy 2 which I'm-
Ambie: Woo hoo!
Crystal: Yeah, so we're a couple games into that already. And we're going to be continuing that over the next few months probably and only two games in like obviously no no formal review at that point. But just based on the first couple of games, I'm already really enjoying it. And I can see they've made some meaningful differences from the first one in good ways. Specifically, this is not a spoiler. But like, in Clank Legacy 2 each character has their own little booklet that has different story beats in it. And so sometimes throughout the course of the game, it will tell a certain character to read a certain passage from their book. And so the story feels a little bit more kind of interactive a little bit more like we're like not just a singular group of people. It's we're individuals that have a little bit more unique backstories to them, which I'm really enjoying. And it actually is kind of reminiscent for me of Artisans of Splendent Vale in that way, like having the different characters with different beats. It's still mostly it's very similar to Clank Legacy One, like mechanically, there aren't a lot of changes yet. But again, we're only a couple of games in so I'm glad we got to start playing that because I was like, I need board game time. I was so sad. Like, I didn't get a chance to recharge my social battery with all of my friends and oh, and to anybody who was listening to this who reached out like I had a lot of people message me and say that they missed seeing me at the con which like both made me feel super loved and also sad. Because I was like, I know I wanted to see all these people too. But I was not about to give you all the illness that I had. That would not have been fun for anybody.

[00:28:07:28 - 00:28:08:22]
Ambie: Next time.

[00:28:08:22 - 00:28:09:08]
Crystal: Yep.

[00:28:10:16 - 00:29:21:18]
Ambie: And that’s it for this week’s Board Game Blitz. Visit our website, boardgameblitz.com for more content and links.
This episode was sponsored by Grey Fox Games. The pledge manager for Vampire Survivors The Board Game is still open if you haven’t secured your copy of the newest game from renowned designer Emerson Matsuuchi! Visit VampireSurvivorsTheBoardGame.com to learn more! And don’t forget that Blitzketeers get 10% off all games, accessories AND exclusives at greyfoxgames.com when you use the code BLITZ2026 at checkout!
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Our theme song was composed by Andrew Morrow.
Until next time,
I don’t wanna play these games with fools
I just figure you all look quite cool
So can I play it with you?
Bye everyone.
Crystal: Bye!

[00:29:21:18 - 00:29:32:04]
Crystal: Page and submit- *sneeze*
Crystal: Head to go- Head to boardgame geek out-

[00:29:36:04 - 00:29:56:14]
Ambie: Until Proven Guilty: Thirst for 00:29:32:04engeance. That's what it's called, right? Thirst, I mean, Thirst for Justice, not vengeance. Okay. That would, that- you would not be the lawyer if you were doing thirst for vengeance.
Crystal: I mean, there are some lawyers maybe, but. Yeah.

[00:29:56:14 - 00:30:05:16]
Ambie: Um, my parents-in-law, Toby's parents were there.
Crystal: Your in-laws.
Ambie: My in-laws, yeah, that's what they're called. Okay.

[00:30:06:26 - 00:30:16:29]
Ambie: And that's it for this week's Board Game Blitz. Shoot, it jumped. Okay. Okay. Don't touch it. Okay.

[00:30:18:09 - 00:30:21:12]
Crystal: First, we discussed a couple of games we've played recently. Whoops.
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